esTOCma, an App Used by Teachers: an RCT

NACompletedINTERVENTIONAL
Enrollment

168

Participants

Timeline

Start Date

February 26, 2024

Primary Completion Date

June 30, 2024

Study Completion Date

June 30, 2024

Conditions
Obsessive-Compulsive Disorder
Interventions
DEVICE

Use of esTOCma

"Participants of the experimental group will use the esTOCma mobile app until completion, within a set period of 10 days.~EsTOCma is a a serious game with 10 missions where users have to free 10 characters who have been imprisoned by a monster called esTOCma, which metaphorically represents the stigma in OCD. With each mission, users will gain knowledge about OCD and free an imprisoned character until the tenth mission, when they will defeat the monster. This game has three modules: (1) Psychoeducation (missions 1-5), where general information about OCD, OCD treatments and where to seek help is provided; (2) Indirect Contact (missions 6 and 7), which consists of a series of audio-visual recordings in which OCD patients report their symptoms and the impact the disorder has had on their lives; and finally, (3) Cognitive Restructuring (missions 8-10), where common dysfunctional beliefs about OCD and OCD treatment are challenged."

Trial Locations (1)

46010

University of Valencia/ Universitat de València, Valencia

All Listed Sponsors
collaborator

Ministry of Science and Innovation, Spain

OTHER_GOV

lead

University of Valencia

OTHER

NCT06334887 - esTOCma, an App Used by Teachers: an RCT | Biotech Hunter | Biotech Hunter