Effect of Upper Extremity Rehabilitation Using Immersive Virtual Reality in Chronic Stroke Patients.

NARecruitingINTERVENTIONAL
Enrollment

15

Participants

Timeline

Start Date

September 1, 2022

Primary Completion Date

August 31, 2025

Study Completion Date

October 31, 2025

Conditions
Stroke
Interventions
DEVICE

Virtual reality exergames

Twelve sessions of virtual reality exergames involving upper extremities will be conducted. Each session is 30 minutes and will be held 3 times a week. The washout period between the two types of interventions is 2 weeks.

BEHAVIORAL

Conventional occupational therapy

Conventional occupational therapy involving upper extremities will be conducted. Each session is 30 minutes and will be held 3 times a week. The washout period between the two types of interventions is 2 weeks.

Trial Locations (3)

12564

RECRUITING

National Traffic Injury Rehabilitation Hospital, Yangp'yŏng

03080

RECRUITING

Seoul National University Hospital, Seoul

05505

RECRUITING

Asan Medical Center, Seoul

Sponsors

Collaborators (1)

All Listed Sponsors
collaborator

Asan Medical Center

OTHER

collaborator

National Traffic Injury Rehabilitation Hospital

UNKNOWN

collaborator

Korea Workers' Compensation and Welfare Service Incheon Hospital

UNKNOWN

lead

Seoul National University Hospital

OTHER

NCT05148052 - Effect of Upper Extremity Rehabilitation Using Immersive Virtual Reality in Chronic Stroke Patients. | Biotech Hunter | Biotech Hunter