15
Participants
Start Date
October 4, 2012
Primary Completion Date
January 15, 2017
Study Completion Date
January 15, 2017
HEXORR
The subject receives robotic assistance from the HEXORR robot during finger and thumb movements. Several different video games are used to provide feedback of performance and motivate the training. The assistance level is adjusted automatically in some games and manually in other games to enable a target success rate of 67% when playing the games.
MedStar National Rehabilitation Network, Washington D.C.
MedStar National Rehabilitation Network
OTHER
The Catholic University of America
OTHER