Effects of Active Video Games in Physically Inactive Children

NACompletedINTERVENTIONAL
Enrollment

106

Participants

Timeline

Start Date

February 28, 2013

Primary Completion Date

May 31, 2013

Study Completion Date

January 31, 2020

Conditions
Self-PerceptionBody Weight
Interventions
OTHER

Active Video Games

Nintendo Wii® AVGs from sports, balance, aerobics, resort and training categories.

All Listed Sponsors
lead

Abant Izzet Baysal University

OTHER

NCT03720938 - Effects of Active Video Games in Physically Inactive Children | Biotech Hunter | Biotech Hunter