12,000
Participants
Start Date
April 9, 2018
Primary Completion Date
December 31, 2019
Study Completion Date
December 31, 2019
Gamification strategy
"The intervention is a gamification strategy, including game elements such as points, levels and rewards. Points are scored by completion of healthy challenges, i.e. a healthy snacks challenge, a steps challenge and activity challenge. Intervention takes place for 8 months from Mar to Nov. There will be three levels. Level 1 at baseline, level 2 expected at month 4 by 100% of participants and level 3 expected in month 8 by 70% of participants. A new cycle will start in 2019.~Rewards include an initial reward (Starting Kit), a structural reward and an activity reward. The Starting Kit is a box with souvenirs, information for students and teachers. A structural reward, at level 2, will be achieved collectively by all participating classes in one school. It consists of school infrastructure improvements to promote a healthy nutrition and PA (eg. climbing wall, shared bicycles, sports equipment). An activity reward (AR), when reaching level 3, consists of a fun and healthy activity."
RECRUITING
Estacion Central, Santiago
RECRUITING
Santiago, Santiago
Collaborators (1)
Delivery Associates
UNKNOWN
Bloomberg Philanthropies
OTHER
University of Chile
OTHER
Pontificia Universidad Catolica de Chile
OTHER
Ministry of Health, Chile
OTHER_GOV
Municipality of Santiago
OTHER_GOV