Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance

NACompletedINTERVENTIONAL
Enrollment

283

Participants

Timeline

Start Date

September 1, 2012

Primary Completion Date

August 29, 2016

Study Completion Date

September 30, 2017

Conditions
Physical Activity
Interventions
BEHAVIORAL

Exercise Video Games

12 weeks laboratory based exercise videogames

BEHAVIORAL

Aerobic Exercise

Stationary bike and/or treadmill walking for 12 weeks

BEHAVIORAL

Home exercise videogames

videogame console and active videogames

BEHAVIORAL

Home Standard Exercise

Personalized physical activity promotion materials

Trial Locations (1)

02903

The Miriam Hospital- CORO building, Providence

All Listed Sponsors
collaborator

National Heart, Lung, and Blood Institute (NHLBI)

NIH

lead

The Miriam Hospital

OTHER

NCT03298919 - Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance | Biotech Hunter | Biotech Hunter