Evaluation of a Novel Integrative and Intensive Virtual Rehabilitation Program for Service Members Post TBI

NACompletedINTERVENTIONAL
Enrollment

26

Participants

Timeline

Start Date

January 31, 2016

Primary Completion Date

October 31, 2017

Study Completion Date

October 31, 2017

Conditions
Traumatic Brain Injury
Interventions
DEVICE

BrightBrainer Virtual Reality (BBVR) Rehabilitation System

During the active treatment stage (3 sessions per week x 6 weeks), each BBVR therapy session will consist of a series of custom games targeting one or several cognitive domains of executive function, attention, short-term memory, working memory and language comprehension. In addition, the BBVR device incorporates uni- and bi-manual activities by having the subject manipulate hand-held devices, which are programmed to measure in real time the subject's 3D hand movement and index flexion/extension. Therefore, in addition to completing the cognitive tasks, subjects must manipulate virtual hands through a hand-held interface to also enhance visual-motor perception, hand-eye coordination, and upper limb function. In addition, wrist weights can be added to increase upper limb strength training.

Trial Locations (1)

20889

Walter Reed National Military Medical Center, Bethesda

Sponsors
All Listed Sponsors
collaborator

Bright Cloud International Corp

INDUSTRY

collaborator

Walter Reed National Military Medical Center

FED

collaborator

Uniformed Services University of the Health Sciences

FED

lead

Henry M. Jackson Foundation for the Advancement of Military Medicine

OTHER