Xbox Kinect™ Training for Stroke Rehabilitation

NACompletedINTERVENTIONAL
Enrollment

20

Participants

Timeline

Start Date

December 31, 2012

Primary Completion Date

March 31, 2014

Study Completion Date

March 31, 2014

Conditions
Stroke
Interventions
BEHAVIORAL

Xbox Kinect™ training

Xbox Kinect™ (Xbox 360, Microsoft, United States) game console which is one of the commercial interactive game consoles was used. It was comprised of 3 components; Kinect™ sensor, Xbox 360™ game console and 42 inch Liquid crystal display (LCD) television.

BEHAVIORAL

Conventional rehabilitation

The conventional rehabilitation program consisted of passive and active range of motion exercises, therapeutic stretching, muscle strengthening, neurophysiologic exercises, sitting, standing, balance and gait exercises, occupational therapy and activities of daily living training such as eating, grooming, dressing, toileting and transfer.

Trial Locations (1)

06620

Ankara University Faculty of Medicine, Cebeci Research and Application Hospital, Ankara

All Listed Sponsors
lead

Ankara University

OTHER

NCT02759328 - Xbox Kinect™ Training for Stroke Rehabilitation | Biotech Hunter | Biotech Hunter