Evaluation the Feasibility and Effects of Kinect-based Computer Games as UE Training Tool in Cerebral Palsy Children

NACompletedINTERVENTIONAL
Enrollment

13

Participants

Timeline

Start Date

November 30, 2014

Primary Completion Date

July 31, 2016

Study Completion Date

July 31, 2016

Conditions
Cerebral Palsy
Interventions
DEVICE

Kinect

Receive computer games training for 30 minutes. There are 3 sections for 1 week; the intervention period will be 8 weeks.

OTHER

Traditional OT(30 Mins)

Receive Traditional Occupational Therapy training for 30 minutes. There are 3 sections for 1 week; the intervention period will be 8 weeks.

OTHER

Traditional OT(60 Mins)

Receive Traditional Occupational Therapy training for 60 minutes. There are 3 sections for 1 week; the intervention period will be 8 weeks.

Trial Locations (1)

833

Department of Rehabilitation, Chang Gung Memorial Hospital-Kaohsiung Medical Center, Kaohsiung, Taiwan, Kaohsiung

All Listed Sponsors
lead

Chang Gung Memorial Hospital

OTHER

NCT02364245 - Evaluation the Feasibility and Effects of Kinect-based Computer Games as UE Training Tool in Cerebral Palsy Children | Biotech Hunter | Biotech Hunter