90
Participants
Start Date
February 28, 2015
Primary Completion Date
June 30, 2020
Study Completion Date
June 30, 2021
Game intervention
The game will target motivation via narrative and game mechanics. It will also encourage self-regulation by providing monitoring and feedback of activity. Counseling will be adapted to specifically reference concepts related to narrative and games.
Standard intervention
The electronic activity monitor will monitor steps, and the mobile device will provide basic feedback on progress toward goals. Counseling will be standard and concentrate on self-regulatory skill-building.
The University of Texas Medical Branch, Galveston
American Cancer Society, Inc.
OTHER
The University of Texas Medical Branch, Galveston
OTHER