Can Entertaining Action-video Games Enhance Dynamic Visual Function and Improve Balance? A Randomized Controlled Trial.

NACompletedINTERVENTIONAL
Enrollment

160

Participants

Timeline

Start Date

September 30, 2014

Primary Completion Date

February 28, 2017

Study Completion Date

June 30, 2017

Conditions
Vision, Balance and Falls in Older Adults
Interventions
BEHAVIORAL

Slow-paced action video game

20 hours slow-paced action video games

BEHAVIORAL

Fast-paced action video game

20 hours fast-paced action video games

BEHAVIORAL

Control

20 hours leisure activities

Trial Locations (1)

Unknown

Allen MY Cheong, Hong Kong

All Listed Sponsors
collaborator

University of Waterloo

OTHER

collaborator

University of California, Berkeley

OTHER

lead

The Hong Kong Polytechnic University

OTHER

NCT02252874 - Can Entertaining Action-video Games Enhance Dynamic Visual Function and Improve Balance? A Randomized Controlled Trial. | Biotech Hunter | Biotech Hunter