Video Games for Obesity and Diabetes Prevention-Diab & Nano

NACompletedINTERVENTIONAL
Enrollment

200

Participants

Timeline

Start Date

April 30, 2014

Primary Completion Date

September 30, 2017

Study Completion Date

December 31, 2017

Conditions
ObesityType 2 Diabetes
Interventions
BEHAVIORAL

G4H-Diab-Nano

The Diab and Nanoswarm games present fun, challenging: knowledge mini-games enabling children to learn desired behavior changes; goal-setting tailored to child's current behaviors and preferences to make lifestyle changes; problem solving to enable children to find strategies to overcome behavior change barriers; motivational statements tailored to child's values to enhance their desire to make the goal related lifestyle changes; and energy balance games to enable them to balance food portions with physical activities. Each game has 9 sessions each with approximately 45-60 min of game-play. At the end of each session, goals are set. The child is allowed to re-play non-behavior change mini-games, and view video segments, but not redo their goal setting or behavior change mini-games.

Trial Locations (1)

77030

Children's Nutrition Research Center, Baylor College of Medicine, Houston

All Listed Sponsors
lead

Baylor College of Medicine

OTHER

NCT01846377 - Video Games for Obesity and Diabetes Prevention-Diab & Nano | Biotech Hunter | Biotech Hunter