Predictive Executive Functioning Models Using Interactive Tangible-Graphical Interface Devices

NACompletedINTERVENTIONAL
Enrollment

113

Participants

Timeline

Start Date

June 1, 2012

Primary Completion Date

December 5, 2016

Study Completion Date

December 5, 2016

Conditions
Attention Deficit Hyperactivity Disorder
Interventions
DEVICE

Groundskeeper game for controls

The Groundskeeper game is a go/no go task that captures reaction time and movement using the accelerometers and touch capabilities of the Sifteo cubes.

DEVICE

Groundskeeper game for ADHD

The Groundskeeper game is a go/no go task that captures reaction time and movement using the accelerometers and touch capabilities of the Sifteo cubes.

Trial Locations (2)

55387

Egli Assessment, Waconia

55416

Groves Academy, Saint Louis Park

All Listed Sponsors
lead

CogCubed, Corp

INDUSTRY

NCT01711372 - Predictive Executive Functioning Models Using Interactive Tangible-Graphical Interface Devices | Biotech Hunter | Biotech Hunter