2,020
Participants
Start Date
June 30, 2011
Primary Completion Date
October 31, 2012
Study Completion Date
May 31, 2013
SOLVE-IT
SOLVE-IT, a video game using computer-generated virtual agents, is the next generation of interactive media aimed at reducing risky sex among young MSM. Participants will interact in a virtual environment that focuses upon HIV prevention in a dating context.
University of Southern California (University Village), Los Angeles
National Institute of Mental Health (NIMH)
NIH
University of Southern California
OTHER